By Adobe Creative Team
This project-based advisor from Adobe will educate readers all they should comprehend to create enticing interactive content material with Flash CS3. utilizing step by step directions with initiatives that construct at the wisdom discovered in every one lesson, readers will study the foremost parts of the Flash interface, together with panels, timelines, and frames. From there, readers will find out how to paintings with vector and bitmap pics; create and edit symbols; alter textual content and upload interactivity with ActionScript 3.0; and contain animation, tune, and sound to their initiatives. they are going to additionally tips on how to arrange and export their complete initiatives for net and broadcast. after all, readers also will how you can make the most of the hot good points of Flash CS3--the streamlined person interface, local aid for Photoshop and Illustrator documents, made over drawing instruments, new video encoding beneficial properties, code modifying improvements, and masses extra. The better half CD presents clients with the entire pattern documents they should entire all the tasks. academic teacher notes—created to aid academics plan, set up, and time their lessons—are on hand for this publication (and for different school room in a e-book titles) at www.peachpit.com/instructorresources.
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Extra info for Adobe Flash CS3 Professional Classroom in a Book
11. Select any frame between frames 42 and 59, and choose Motion from the Tween menu in the Property inspector. The Timeline displays an arrow to show that a motion tween has been applied. If you move the playhead from frame 42 to frame 59, the bottle moves off the Stage. [View full size image] Working with Panels Just about everything you do in Flash involves a panel. In this lesson, you use the Library panel, Tools panel, Property inspector, Transform panel, History panel, and the Timeline. In later lessons, you'll use the Actions panel, the Color panel, the Align panel, and other panels that let you control various aspects of your project.
View full size image] 7. In the Timeline, select frame 42 in the Pour layer, and press F6 to insert a keyframe. 8. Select the bottle on the Stage, and in the Transform panel, type 35 in the Rotate box. Press Enter or Return. 2007 22:07:51] ProQuest Information and Learning - 9780321499820 - Adobe® Flash® CS3 Professional Classroom in a Book® 9. Select frame 59, and press F6 to insert a keyframe. 10. With frame 59 selected in the Timeline, drag the bottle directly to the right, far off the Stage.
By default, Flash uses merge drawing mode, but you can enable object drawing mode, or use the Rectangle Primitive or Oval Primitive tool to use the primitive drawing mode. Merge Drawing Mode In this mode, Flash merges drawn shapes, such as rectangles and ovals, where they overlap, so that multiple shapes appear to be a single shape. If you move or delete a shape that has been merged with another, the portion that was overlapping is permanently removed. Object Drawing Mode In this mode, Flash does not merge drawn objects; they remain distinct and separate, even when they overlap.